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WebOddity/1.19b
Date: Tue, 02 Dec 2025 13:55:06 GMT /title>

I guess you’re curious about 20Q’s inventor, Robin Burgener?

What made you decide to create 20Q?

The 20Q.net website was created in 1995, based on work I started in 1988. Way back in 1988, the game ran on a floppy disk that I could share with friends. Over the next few years, my friends and I played 2,000 games.

How does the game work?

The 20Q artificial intelligence is a neural network, similar to a human brain.

How did you make a brain?

With math. It’s a very simple algorithm applied to millions of neurons and, collectively, it’s intelligent. So far, it’s accumulated 10 million synaptic connections.

Did you hope when you were creating the website that it would be this popular?

I never dreamed that 20Q would become so popular. I like to play with computer programming and I have always used fun projects to try new programming concepts or just to practice programming.

What kind of job did you have before you created the 20Q artificial intelligence?

I’ve been a computer programmer and software architect for more than 30 years. I once worked for a company that produced video games. I use my knowledge of how the computer works to be able to design efficient programs.

How many games of 20Q have been played to date?