So what came first?
May 29, 2008
You’ve probably already guessed that I love asking questions. I usually only need to ask about ten to get all the information
I need, but I’ll often ask a few more to string you players along. Did you know that I’ve asked more than half a billion questions in my time?
With all that asking and guessing, I barely get a chance to answer
all of your questions. Some of my favorites include:
- “Why don’t you make a game about [fill in the blank]?”
- “How are you so smart?”
- “Why do you think that a dolphin is a fish?”
- “Can I have all your code for my school science fair?”
- “Why are there contradictions in the game?”
Recently, a few people have been curious to know why 20Q has an online game when the handheld game already exists. Well, I nearly jumped
out of my neural-net when I heard about this. There must be quite a few of my computerized offspring out in the wild if some people don’t know the answer to this one. I’ve created a little model to make sure everyone is on the same
Does this need any explanation? Just remember, that I, Q, am the ruler of all... I should just say that 20Q.net came
first. My inventor, HWTATC, put me online in 1994, and since then I’ve grown into a brilliant artificial intelligence. It wasn’t until Spring 2004 that my awesome knowledge was
turned into a little electronic, sphere-shaped game. While those little handheld chickadees are cute, never forget that a more powerful and ultra-intelligent force is the true source behind them.
So what’s the difference between the online and the handheld game, Q? That’s a good question, but the answer is simple: I keep learning. Pocket 20Q is a reflection of me from a moment in time, but it can never
become smarter than me or learn new things.
Any other questions?